Environment Issues Tonight

July 25th, 2009 by FergatROn

Fedora Eclipse

Chapter 2 talks about conditional statements, such as IF, WHILE, SWITCH functions. I’ve used those alot with Javascript and PHP pages. So; for the most part, I plan on skimming this section. I did see a simple SWITCH program I wanted to run. It looked like fun. I had a weird thing happen though. My C/C++ Development Environment (CDT) went missing. I saw that the C++ plugins were showing, but I couldn’t get that perspective up and running. In the end, I simply uninstalled/reinstlled “eclipse-cdt” and it was back to normal. Something must have conflicted during the last system update.

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Back on it After a Long Day

July 19th, 2009 by FergatROn

What a day. It’s 22:31 and I can hardly believe it. I probably have about another half hour left in me, then it’s bed time and start the day all over again. We went to one of the neighborhoods for a fair, it ended up not being all that great, but it was a beautiful day. I had to take the kids home, to feed and put them to bed. We had a visit from our rock-star cousin, Christopher Comrie, and later on we babysat London, so her parents could go watch a movie.

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Getting to Know My CDT

July 17th, 2009 by FergatROn

I’m working with Eclipse and I finally jumped into their Help files to figure out how do I do a simple “Hello World” application. The first one was a template, so I created an empty project just to see what the difference is and I was able to recreate the hello world app. Very cool. Since my earliest memory of programming goes back to Borland, I’m very impressed with how this CDT works. As you create objects in the code, there’s a reference created in the Outline tab. This will make navigating your code so much easier. Also; as your typing, it’ll automatically display a “syntax error” if you have one. I’m guessing VisualStudio has this already built-in, but this is new to me and I’m loving it.

Now that I have the basics, of this CDT, I’m back to reading the book. I believe I ended off declaring variables. I created a variable.cpp file and began working with the editor. Very nice how it helps.  Oh boy, I left it at page 20. I’m too tired to continue.

Working on Chapter 1

July 12th, 2009 by FergatROn

Beginning C++ Game Programming

I made a decision last week as I was juggling the “Ultimate Game Design: Building Game Worlds” vs “Beginning C++ Game Programming“. I realized that building a game world will certaintly become a necessary skill for me, but I need more hands on, at this time. The game design book is more theory, as I don’t know how to actually create a game yet.  So; I dropped… more put the book on hold… until I have some more game developing under my belt.  So; I’m back to focusing on one book. Whew! That was certainly an ambicious move, on my part. No worries though, I love this C++ book and I should have no problems finishing it.

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Reading a C++ Game Programming Book

July 8th, 2009 by FergatROn

I’m reading a book titled “Beginning C++ Game Programming” by Michael Dawson.  It’s really exciting read a C++ book, again. I haven’t touched a c++ editor nor a compiler since my college days. The last editor I’ve been in for a number of years is Dreamweaver – from 2004 up to Adobe Creative Suite 4. I did a quick search, on “linux c++ editor” and I found a program called Eclipse. Looks promising, so I’m installing it. 76 packages total.  As for my reading, its late, so, I stopped at page 4.

Day 3: More Notes About Programming

July 7th, 2009 by FergatROn

I’m still reading the article from GameDev, Game Programming Beginners Guide, on my lunch break. It’s amazing that this article was written in 2000 yet it’s relevant in 2009.  Here are some key notes from that article:

About Me

You've stumbled upon the domain of the infamous and demented FergatROn. Nah, it's really just the playhouse of Marc F Ferguson. I'm a hardcore gamer that's been forced to grow-up with the help of a wife, kids (3) and work. /facepalm

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